Great gameplay and beautiful art and atmosphere. Big ups
It works now (with the new version). Cheers!
Same thing happens on a blank project:So it's draw_enable_swf_aa, draw_set_swf_aa_level and draw_get_swf_aa_level that are problematic.
Hello! After importing GMLive into my 1.4 project, and putting the code for live updating (as well as putting the obj_gmlive in the first room) I get a "Compile Failed" error and no further info in the compile thing. How can I fix this?