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mikota

4
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1
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A member registered Oct 17, 2016

Recent community posts

Great gameplay and beautiful art and atmosphere. Big ups

(1 edit)

It works now (with the new version). Cheers!

(1 edit)

Same thing happens on a blank project:
So it's draw_enable_swf_aa, draw_set_swf_aa_level and draw_get_swf_aa_level that are problematic.

Hello! After importing GMLive into my 1.4 project, and putting the code for live updating (as well as putting the obj_gmlive in the first room) I get a "Compile Failed" error and no further info in the compile thing. How can I fix this?